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explosion en_US
Liqueur Librazy edited this page Mar 17, 2019
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4 revisions
Full Name: rpgitems:explosion
Providing Plugin: RPGItems
Default Trigger: PROJECTILE_HIT. All available Trigger: HIT, SPRINT, LOCATION, ATTACHMENT, PROJECTILE_HIT, SNEAK, RIGHT_CLICK, LEFT_CLICK, OFFHAND_CLICK.
Make a explosion that caused by the player
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chance
- Type: double
- Default: 20.0
Chance of triggering this power, in percentage
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cost
- Type: int
- Default: 0
Durability cost of the power.
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distance
- Type: int
- Default: 20
Maximum distance
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power
- Type: float
- Default: 4.0
Power of explosion. 4 for TNT
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triggers
- Type: Set<Trigger>
- Default: PROJECTILE_HIT
Triggers of this power.
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conditions
- Type: Set<String>
Conditions of this power.
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