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potionself en_US
Liqueur Librazy edited this page Oct 27, 2019
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4 revisions
Full Name: rpgitems:potionself
Providing Plugin: RPGItems
Default Trigger: RIGHT_CLICK.
All available Trigger: ATTACHMENT, BOW_SHOOT, HIT, HIT_TAKEN, HURT, LEFT_CLICK, OFFHAND_CLICK, RIGHT_CLICK, SNEAK, SPRINT.
Apply effect to player when used
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amplifier
- Type: int
- Required
Amplifier of potion effect
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clear
- Type: boolean
- Default: false
MISSING_LANG<message.power.no_description>
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conditions
- Type: Set<String>
Conditions of this power.
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cooldown
- Type: int
- Required
Cooldown of the power, in ticks.
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cost
- Type: int
- Default: 0
Durability cost of the power.
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duration
- Type: int
- Required
Time of potion effect, in ticks
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requireHurtByEntity
- Type: boolean
- Default: true
Whether only run this power when hurt by entity.
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triggers
- Type: Set<Trigger>
- Default: RIGHT_CLICK
Triggers of this power.
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type
- Type: PotionEffectType
- Default: HEAL
Type of potion effect
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